Warhammer Quest – Cursed City: Ulfenkarn in Peril – Chapter 1, Part 1

Mournstar, 9th of Ossithym, UIP. 106

Captain Urilof decided now was the time to launch our first operation to slow the enemy down, and start our long planned strike back at Radukar and his lieutenants. Before, we just played the long game of small tasks, observing enemy occupations, delivering messages to surviving groups of the Folly Rifts at selective points for quick exchanges, and collecting supplies like food and essential needs.

This was now our opportunity to start causing real damage to our ruthless Overlords. For too long we have been hiding in the shadows beyond reality as those we couldn’t save were suffering under the daily grind of oppression from the Soulblight Gravelords. It pains me to not take my righteous fury on the undead that harms the citizens of Mournhold…or now as it goes by, Ulfenkarn.

The Captain assures me that the time will come when my blade will be needed to strike one of Radukar’s lieutenants. Though how can a mere group of four unlikely heroes, even those surviving groups, can take the Undead down?

It’s for the best that I leave such questions behind and focus on our objective, lest I lose my sanity with the monumental reality that I could die and be raised back from the dead like the rest…

– Mavelin

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Mournstar, 9th, Ossithym, UIP. 106

I see the old dog has finally unleashed us to our first mission. I almost thought we’d rot in that realm of Shadows, forever licking our wounds from losing the city. Finally, I can start using my magic after so long of limiting my offensive spell casting on the dead. Now to begin our claim back of the city and re-establish Mournhold for the future.

– M

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[Vaguely written date]

Umgi told me to stop drinking and get my axe out. I told him to bugger off…but….he said there’s gold involved. That sounded like a food weal to meee…….

– Zrrarg Knorri the Disgraced

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Dralston Bhork doesn’t write many journals or letters, though it was known that he was eager to hunt down the minions of Radukar for a proper good scrap.

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WHQ CC Game 1- Barracks level 0

Our heroes arrived at one of the many old barracks of Ulfenkarn, which once housed the Militia guard of the City. Now little more than haunted coffins of the dead sentinels that patrol this place.

As they leave the Rift of Folly from its dreary haze, they set off to take down the as many officers and masters of the barracks.

Round 1
• [3x Rat swarm/2x Ulfenwatch]
• Duardin killed a unit of 2 Ulfenwatch
• Sorceress casted a spell, Strength loss on Ulfenwatch
• Event roll 9.
• 2 quest progress
• Ogor caught in trap and resolved, got 1 realmstone card

All was going to plan, and everyone was still alive. Dralston was chuffed when he found a Realmstone in an old chest. But the dead are still an ever present threat…


Round 2
• [3x Ulfenwatch/1x Halgrim/3x Ulfenwatch/2x Zombies/1x Gorslav]
• Sorceress kills Halgrim
• Runeson out of action
• Rat swarm killed by Ogor
• Event roll 12.
• 4 quest progress

It was unfortunate then that Zrrarg was drunk enough to be hit unconscious by a squad of Ulfenwatch. They cackled their jawbone as they took their spears up in a mocking celebration of defeating a foe. Meanwhile, Gorslav and his Zombies entered the conflict to stop these intruders.

Then the skeletal master of the Ulfenwatch, Watch Captain Halgrim, came to resolve this anarchy as he marched towards his first opponent. He would claim their corpses as an offering to Radukar foe the glory of the Vyrkos Dynasty. In an instant, he was blasted into a hellish misma of Ulgu magic. He was little more than a wisp that escaped back towards safety.

Round 3
• [1x Korsagi]
• Ogor killed Ulfenwatch (champion)
• Ogor got skeleton key
• General killed Gorslav
• General killed Ulfenwatch champion though unit remains
• General kills last zombie
• General gets 1 Realmstone card
• Event roll 6. Crisis Victims of the Time (op 2) 1 inspiration to Sorceress

Mavelin finally took her long repressed rage out as she swiftly fought against the Ulfenwatch. Clashing blade to blade in a flurry of strikes from her axe. Her companion, Dralston Bhork, decapitated the leader of the Ulfenwatch squad. Once she took down the last of the skeleton minions, she came face to face with Gorslav and his zombie minons. The abominatiom gravekeeper smiled his rotten gums in a flash of brown-black teeth, sensing an opportunity to collect another living soul ready to be buried in his grave garden. The battle was long fought, but the ultimate winner would be Mavelin as she severed the Undead gravekeeper in two. His essence wisped away back into safety. Mavelin felt that this was far from the last she’ll meet Gorslav again…

Round 4
• [3x Bat Swarm/3x Corpse Rat Swarm]
• Ogor killed Bat swarm
• Event roll 10. Duardin returns

For a warrior of Grimnir, Zrrarg Knorri is not so easily defeated. He was very, very mad for his earlier defeat. The drink was fading and his berserker rage was flaring. He got up and started his mad charge towards battle.

Round 5
• [X3 Zombies]
• End Event roll 10. (-1 Fear token)

With several tallys of slain officers, the group decided now was the time to leave. They all fled back into the Realm of Folly before they attracted too much unwanted attention from thr more fiercer elements of Ulfenkarn. Victory had been achieved this day, and it showed as fear in the living population was lower than ever. The hearts of the freedom fighters was stronger than ever before, but Radukar still has a greater influence of the city to control…

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Tombstar, 10th Ossithym UIP. 106

We’ve made progress which far exceeded my expectations as a seasoned Captain of the Mournhold City Guard. Not only did we slay two of Radukar’s lieutenants, Halgrim and Gorslav, but we’ve also managed to take down several undead officers by the blade.

Hope is spreading in Ulfenkarn. I’ve heard several reports that the living are hopeful, knowing now that the undead can be stopped. We are making progress that can mean the difference between saving the city or die in misery from not fighting back. I belive that the day will come when Radukar is slain, and the reformation of Mournhold as a City of the God King will usher in a new golden age of prosperity.

But I digress. We are far from done. The battle is won, but the war rages on. I just hope Mavelin will live long enough to survive this dark age.

-Urilof

End of part 1

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